
Shadowrun : Prosperity
A Roleplay in Second Life
Step One: Choose Your Metatype
The player begins the character-creation process by choosing their character’s metatype, or race. There are five distinct races within Shadowrun: dwarfs, elves, humans, orks, and trolls. Each race receives different racial advantages (and possibly disadvantages). Humans, for example, receive a higher rating in Edge (+1). Trolls receive Thermographic Vision, +1 Reach, and Dermal Armor, but they also have the disadvantage of having their Lifestyle costs doubled to reflect the costs of adapting everything they use—especially their gear, including cyberware or bioware—to meet their massive physical requirements. Several metatypes also receive physical or mental advantages/disadvantages to their attribute ratings (such as higher or lower natural attribute limits).
Edge, of course, is beneficial to all characters. Special attribute points may be spent entirely on Edge if the player chooses not to play a magic user or a technomancer, or they may split these points as they see fit between their Edge and Magic or Resonance attribute ratings if the player so chooses. These Special Attribute Points may only be allocated on Special Attributes. They may never be used to raise Mental or Physical attributes. Any unspent Special Attribute points disappear following the character creation process. If the player chooses an option that provides 0 special attribute points, don’t worry. Players may elect to spend the Karma given to them during the character creation process to raise these special attributes.
:Note: For most metatypes, the maximum rating for Magic, Resonance, and Edge is 6; humans have a maximum Edge rating of 7. Certain qualities (Lucky, Exceptional Attribute) allow characters to exceed attribute maximums by one. The values have been optimized for play in the Second Life Roleplay Community. While we understand the numerous requests to play in-line with the Table-top version of the Shadowrun RuleBooks, we have simplified the values for the sake of those who are new to the genre, and for more consistent play over a larger player base and optimization with Linden Scripting Language.
Metahumanity & Special Attributes
The first crucial element of a character is their metatype. People in the Sixth World belong to different strains of metahumanity, which means the hands attempting to strangle the life out of you come in a variety of shapes and sizes. During the Awakening, when magic returned to the world, humans started turning into the creatures out of fantasy and fairy tales, and these kinds of people are now common sights in many parts of the Sixth World. Your Shadowrun character will be one of five different types of being (called metatypes): human, elf, dwarf, ork, or troll.
:: NOTE :: These are only the five base metatypes. We are NOT accepting ANY sub-races as player characters at this time. Furry characters may not be playable characters. (Sorry guys & girls.)